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HARDCORE RENDERMAN SHADERS


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RenderMan Shaders

This page demonstrates some RenderMan shaders by showing pictures rendered with Blue Moon Rendering Tools 2.6, which is a RenderMan implementation. The 3D geometry of the models is generally simple and is not the important part. The surfaces (and image post-processing to some extent) are the important parts.

The Pictures

Modified skylight example from BMRT 2.6. Teapot surfaces have been made more interesting compared to the original example. The main interest here is to create more realistic sharp sunlight and skylight, which is acheived without overexposing by using an imager shader to capture the high dynamic color range.





Modified: 2007-02-04
E-mail: Contact